1.用pywin32模块来将文本转化为语音
通过pip install pywin32安装模块,pywin32是个万金油的模块,太多的场景使用到它,但在文本转语音上,它却是个青铜玩家,简单无脑但效果不好。代码示例:
import win32com.client
speaker = win32com.client.Dispatch("SAPI.SpVoice")
speaker.Speak("一天什么时候最安全?中午,因为早晚会出事...")
2.利用pyttsx3来转化
pyttsx3使用pyttsx移植过来的,因为pyttsx不支持python3…针对不同的系统,模块会自动所有系统对应的语音驱动,前提是你的系统存在该驱动…
它依赖pywin32模块,可以说它时针对无脑的pywin32接口,进行了升级的个性化配置。先来看下最简单的使用:
import pyttsx3
engine = pyttsx3.init()
engine.say("明天你好,我叫干不倒!")
engine.runAndWait()
代码初始化模块后,填写你所需转化的文本,之后执行runAndWait方法完成语音转化。再来看看其相关操作:
事件监听
import pyttsx3
def onStart(name):
print('starting', name)
def onWord(name, location, length):
print('word', name, location, length)
def onEnd(name, completed):
print('finishing', name, completed)
engine = pyttsx3.init()
engine.connect('started-utterance', onStart)
engine.connect('started-word', onWord)
engine.connect('finished-utterance', onEnd)
engine.say('The quick brown fox jumped over the lazy dog.')
engine.runAndWait()
中断话语
import pyttsx3
def onWord(name, location, length):
print 'word', name, location, length
if location > 10:
engine.stop()
engine = pyttsx3.init()
engine.connect('started-word', onWord)
engine.say('The quick brown fox jumped over the lazy dog.')
engine.runAndWait()
改变声音
import pyttsx3
engine = pyttsx3.init()
voices = engine.getProperty('voices')
for voice in voices:
engine.setProperty('voice', voice.id)
engine.say('The quick brown fox jumped over the lazy dog.')
engine.runAndWait()
改变语速
import pyttsx3
engine = pyttsx3.init()
rate = engine.getProperty('rate')
engine.setProperty('rate', rate+50)
engine.say('The quick brown fox jumped over the lazy dog.')
engine.runAndWait()
改变音量
import pyttsx3
engine = pyttsx3.init()
volume = engine.getProperty('volume')
engine.setProperty('volume', volume-0.25)
engine.say('The quick brown fox jumped over the lazy dog.')
engine.runAndWait()
运行驱动程序事件循环
import pyttsx3
engine = pyttsx3.init()
def onStart(name):
print 'starting', name
def onWord(name, location, length):
print 'word', name, location, length
def onEnd(name, completed):
print 'finishing', name, completed
if name == 'fox':
engine.say('What a lazy dog!', 'dog')
elif name == 'dog':
engine.endLoop()
engine = pyttsx3.init()
engine.connect('started-utterance', onStart)
engine.connect('started-word', onWord)
engine.connect('finished-utterance', onEnd)
engine.say('The quick brown fox jumped over the lazy dog.', 'fox')
engine.startLoop()
使用外部事件循环
import pyttsx3
engine = pyttsx3.init()
engine.say('The quick brown fox jumped over the lazy dog.', 'fox')
engine.startLoop(False)
# engine.iterate() must be called inside externalLoop()
externalLoop()
engine.endLoop()
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